Simulations
Prisoner's Dilemma
The prisoner's dilemma (sometimes abbreviated PD) is a type of non-zero-sum game in which two players may each "cooperate" with or "defect" from (i.e., betray) the other player. In this game, as in all game theory, the only concern of each individual player ("prisoner") is maximizing his/her own payoff, without any concern for the other player's payoff. The unique equilibrium for this game is a Pareto-suboptimal solution-that is, rational choice leads the two players to both play defect even though each player's individual reward would be greater if they both played cooperate. (Ref: Wikipedia)
To proceed to the Prisoner's Dilemma simulation click [ here ]
Centipede Game
In game theory, the centipede game, first introduced by Rosenthal (1981), is an extensive form game in which two players take turns choosing either to take a slightly larger share of a slowly increasing pot, or to pass the pot to the other player. The payoffs are arranged so that if one passes the pot to one's opponent and the opponent takes the pot on the next round, one receives slightly less than if one had taken the pot on this round. Although the traditional centipede game had a limit of 100 rounds (hence the name), any game with this structure but a different number of rounds is called a centipede game. (Ref: Wikipedia)
To proceed to the Centipede Game simulation click [ here ]